Toward Robust Online Visual Tracking

Toward Robust Online Visual Tracking

目次あり

Ming-Hsuan Yang

生駒 : 奈良先端科学技術大学院大学, 2009.10

授業アーカイブ

巻号情報

全1件
No. 刷年 所在 請求記号 資料ID 貸出区分 状況 予約人数

1

  • LA-I-R

M006493

内容紹介

The platform called Grimage combines multi-camera 3D modeling, physical simulation, and parallel execution for a new immersive experience. Put any object into the interaction space, and it is instantaneously modeled in 3D and injected into a virtual world populated with solid and soft objects. Push them, catch them, and squeeze them. In this way a 3D Video can be generated and provide you with a total visibility* *over anything you film. If you put your hand in front of your face, you can look at it from any angle by turning your hand. 3D Video gives you this total visibility. Its like having a million video cameras around whatever you're filming. You can look from any angle. You can look in real-time while you are filming, and of course you can play it back and look in a different way later.

詳細情報

刊年

2009

形態

電子化映像資料(46分57秒)

シリーズ名

情報科学研究科・ゼミナール講演 ; 平成21年度

注記

講演者所属: Assistant Professor, UC Merced, California, USA

講演日: 平成21年10月5日

講演場所: 情報科学研究科大講義室

標題言語

英語 (eng)

本文言語

英語 (eng)

著者情報

Yang, Ming-Hsuan