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Calibrating a depth camera but ignoring it for SLAM

Calibrating a depth camera but ignoring it for SLAM

TOC

Daniel Herrera Castro

生駒 : 奈良先端科学技術大学院大学, 2014.12

Lecture Archive

Volume No.

Total: 1
No. Printing year Location Call Number Material ID Circulation class Status Waiting

1

  • LA-I-R[MPDASH][Mobile]

M012259

Contents Intro.

Recent improvements in resolution, accuracy, and cost have made depth cameras a very popular alternative for 3D reconstruction and navigation. Thus, accurate depth camera calibration a very relevant aspect of many 3D pipelines. We explore what are the limits of a practical depth camera calibration algorithm: how to accurately calibrate a noisy depth camera without a precise calibration object and without using brightness or depth discontinuities. We present an algorithm that uses an external color camera to overcome the difficulties presented by a depth camera and show that a joint calibration obtains the best results. We apply this algorithm to calibrating the Kinect.

Details

Publication year

2014

Form

電子化映像資料(50分34秒)

Series title

情報科学研究科・ゼミナール講演 ; 平成26年度

Note

講演者所属: Computer Science and Engineering, University of Oulu

講演日: 平成26年12月15日

講演場所: 情報科学研究科大講義室(L1)

Country of publication

Japan

Title language

English (eng)

Language of texts

English (eng)

Author information

Castro, Daniel Herrera