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Transferability of Spatial Maps: Augmented Versus Virtual Reality Training

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dc.contributor.author Caluya, Nicko en
dc.contributor.author Plopski, Alexander en
dc.contributor.author Ty, Jayzon en
dc.contributor.author Sandor, Christian en
dc.contributor.author Taketomi, Takafumi en
dc.contributor.author Kato, Hirokazu en
dc.date.accessioned 2019-08-21T01:39:33Z en
dc.date.available 2019-08-21T01:39:33Z en
dc.date.issued 2018-08-30 en
dc.identifier.isbn 978-1-5386-3365-6 en
dc.identifier.uri http://hdl.handle.net/10061/13360 en
dc.description 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , 18-22 March ,Reutlingen, Germany en
dc.description.abstract Work space simulations help trainees acquire skills necessary to perform their tasks efficiently without disrupting the workflow, forgetting important steps during a procedure, or the location of important information. This training can be conducted in Augmented and Virtual Reality (AR, VR) to enhance its effectiveness and speed. When the skills are transferred to the actual application, it is referred to as positive training transfer. However, thus far, it is unclear which training, AR or VR, achieves better results in terms of positive training transfer. We compare the effectiveness of AR and VR for spatial memory training in a control-room scenario, where users have to memorize the location of buttons and information displays in their surroundings. We conducted a within-subject study with 16 participants and evaluated the impact the training had on short-term and long-term memory. Results of our study show that VR outperformed AR when tested in the same medium after the training. In a memory transfer test conducted two days later AR outperformed VR. Our findings have implications on the design of future training scenarios and applications. en
dc.language.iso en en
dc.publisher IEEE en
dc.rights Copyright c 2018, IEEE en
dc.subject Training en
dc.subject Task analysis en
dc.subject Virtual reality en
dc.subject Resists en
dc.subject Layout en
dc.subject Legged locomotion en
dc.subject Media en
dc.title Transferability of Spatial Maps: Augmented Versus Virtual Reality Training en
dc.type.nii Conference Paper en
dc.contributor.alternative 武富, 貴史 ja
dc.contributor.alternative 加藤, 博一 ja
dc.textversion author en
dc.identifier.spage 387 en
dc.identifier.epage 393 en
dc.relation.doi 10.1109/VR.2018.8447561 en
dc.identifier.NAIST-ID 73296261 en
dc.identifier.NAIST-ID 73292815 en
dc.identifier.NAIST-ID 74652520 en
dc.identifier.NAIST-ID 74651076 en


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