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Interactive Fluid Simulation Using Augmented Reality Interface

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dc.contributor.author Makoto Fujisawa,Hirokazu Kato
dc.date.accessioned 2019-07-23T06:29:07Z
dc.date.available 2019-07-23T06:29:07Z
dc.date.issued 2009-7
dc.identifier.isbn 978-3-642-02771-0
dc.identifier.uri http://hdl.handle.net/10061/13341
dc.description Third International Conference, VMR 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings
dc.description.abstract This paper presents an interactive fluid simulation system using augmented reality interface. The presented system uses Smoothed Particle Hydrodynamics to simulate the behavior of liquid and adopts a particle-particle interaction approach to calculate the surface tension that becomes important in a small-scale liquid. Fluid-solid interaction can be calculated effectively by representing a solid as a distance function. Therefore, the shape of the solid can be represented precisely without increasing the number of the particles. Moreover, The system can directly operate the solid by augmented reality interface.
dc.language.iso en
dc.publisher Springer
dc.rights c Springer-Verlag Berlin Heidelberg 2009
dc.subject real-time fluid simulation,surface tension,augmented reality interface
dc.title Interactive Fluid Simulation Using Augmented Reality Interface
dc.type.nii Conference Paper
dc.identifier.fulltexturl https://link.springer.com/chapter/10.1007/978-3-642-02771-0_48
dc.textversion author
dc.identifier.spage 431
dc.identifier.epage 438
dc.relation.doi 10.1007/978-3-642-02771-0_48
dc.identifier.NAIST-ID 73292815


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